# Digital Garden

🌳 _Evergreen_

_Planted_
_3 years ago_ _Planted 05/11/2023 5:00 am_

_Last tended_
_2 years ago_ _Last tended 11/17/2024 10:20 pm_

I enjoy writing and sharing knowledge, but I've always had a hard time finding regular time to do it. The [digital garden](https://maggieappleton.com/garden-history) philosophy allows me to share knowledge in an iterative way and without committing a bunch of time up front.

There is no chronological post history. Articles aren't always refined, or even complete. Content is always evolving. This garden is imperfect by design. [Learn more on how the garden is organized](/content/garden/organizing-the-garden/index.html).

I'll primarily focus on game development related topics, but I'll probably stray a bit from that path from time to time.

# Recently planted

[🌿 Fixing Suborbital's launch day startup crash](/content/garden/df592b7a386044bc8f1f83213094cc85/index.html)  (a year ago)

[🌿 Optimizing Suborbital Salvage](/content/garden/02a8564b90d94d25856783ec776650f2/index.html)  (a year ago)

[🌳 Building a faster Playdate timer](/content/garden/071323e8bc30465c9ba08ed94220daa4/index.html)  (2 years ago)

[🌿 Roleplaying Sandbox](/content/garden/3deae29aa3eb4cbeb6b6fa3f83153c40/index.html)  (2 years ago)

[🌳 Unreal animation glitch](/content/garden/unreal-animation-glitch/index.html)  (2 years ago)

# Recently tended

[🌿 Fixing Suborbital's launch day startup crash](/content/garden/df592b7a386044bc8f1f83213094cc85/index.html)  (a year ago)

[🌿 Optimizing Suborbital Salvage](/content/garden/02a8564b90d94d25856783ec776650f2/index.html)  (a year ago)

[🌳 Unreal animation glitch](/content/garden/unreal-animation-glitch/index.html)  (a year ago)

[🌿 Organizing the garden](/content/garden/organizing-the-garden/index.html)  (a year ago)

[🌿 Roleplaying Sandbox](/content/garden/3deae29aa3eb4cbeb6b6fa3f83153c40/index.html)  (a year ago)

This is a digital garden, not a blog 🌻 [Learn more](/content/garden/index.html)
